Lighting
Key, fill, backlight, and motivated sources that sculpt mood and depth.
44 techniques
Available Light
Available LightUses only illumination already present at the location; subject placement and exposure adapt to those sources.
Backlight
BacklightA source behind the subject lights rear-facing surfaces and can separate hair, shoulders and translucent material from the background.
Backlighting
BacklightingRear-dominant illumination emphasizes transmission and outlines while allowing the front of a subject to remain darker.
Blue Hour
Blue HourTwilight skylight after sunset or before sunrise supplies cool ambient illumination while the sky remains visibly luminous.
Bounce Light
Bounce LightLight reaches the subject after reflecting from a surface; that surface determines apparent source size and direction.
Broad Lighting
Broad LightingOn a turned face, the cheek occupying more of the camera view receives the key light.
Butterfly Lighting
Butterfly LightingA centered elevated key creates a small, approximately symmetrical shadow directly below the nose.
Cameo Lighting
Cameo LightingA tightly controlled light pool exposes the person while the surrounding set is allowed to disappear into darkness.
Candlelight
CandlelightNearby flames motivate warm, local illumination with rapid distance falloff and small irregular brightness variations.
Chiaroscuro
ChiaroscuroDeliberately placed bright and dark masses sculpt the subject through directional light and restricted fill.
Cross Lighting
Cross LightingOpposing side sources illuminate subjects across one another, creating intersecting lighting directions rather than one key plus frontal fill.
Dappled Light
Dappled LightA source partially blocked by irregular moving objects produces broken patches of illumination on surfaces.
Epiphany
EpiphanyIllumination changes in synchrony with a character's realization, making the newly lit face the decisive visual event.
Eye Light
Eye LightA weak near-axis source produces small reflected catchlights without substantially replacing the face's key and shadows.
Fill Light
Fill LightSecondary illumination raises shadow visibility while preserving the dominant direction established by the key.
Glam
GlamA beauty-oriented combination of large near-frontal light, controlled fill and flattering highlight treatment prioritizes the face.
Gobo Lighting
Gobo LightingA shaped obstruction in a light path projects a deliberate shadow pattern onto the scene.
Golden Hour
Golden HourLow direct sunlight near sunrise or sunset produces long shadows and warm directional illumination.
Hair Light
Hair LightA separately controlled rear-high source selectively reveals hair texture without broadly relighting the face.
Hard Light
Hard LightA source small in apparent angular size creates narrow shadow transitions and distinct surface relief.
High Key
High KeyBroad illumination and substantial fill keep most tones bright and shadow contrast low without requiring clipped whites.
Key Light
Key LightThe principal modeling source establishes the dominant illumination direction; other lights support rather than compete with it.
Kicker
KickerA controlled rear-side accent illuminates a narrow far cheek or jaw plane rather than the complete silhouette.
Loop Lighting
Loop LightingA slightly elevated off-axis key produces a short nose shadow that does not join the cheek shadow.
Low Key
Low KeySelective illumination keeps a large portion of the frame dark while specific subjects retain usable exposure.
Motivated Lighting
Motivated LightingAdded illumination imitates a believable visible or established source in direction, color and shadow behavior.
Natural Lighting
Natural LightingDaylight from sun and sky provides the scene's illumination; blocking is chosen to use its existing direction.
Naturalistic Ambient
Naturalistic AmbientSoft room illumination is shaped to look ordinary and plausible, even when hidden sources reinforce it.
Neon Practicals
Neon PracticalsVisible colored luminous fixtures contribute corresponding colored light to nearby subjects, not merely to the background.
Practical Lighting
Practical LightingWorking fixtures visible in the composition supply or visibly motivate the scene's illumination.
Rembrandt Lighting
Rembrandt LightingAn elevated side key joins nose and cheek shadows, leaving a small lit triangle below the shadow-side eye.
Rim Light
Rim LightRear-side illumination grazes a subject's boundary to create a narrow physical highlight against a darker ground.
Rim Lighting
Rim LightingA grazing rear source separates object boundaries through narrow specular and diffuse edge highlights.
Short Lighting
Short LightingThe narrower far cheek of a turned face is keyed while the larger camera-facing cheek remains in shadow.
Side Lighting
Side LightingA lateral source models relief across a subject; it need not divide a face into exact equal halves.
Silhouette
SilhouetteA subject is rendered largely without internal detail against a brighter background so its outline carries the action.
Soft Light
Soft LightA source large in apparent angular size gives gradual shadow transitions while retaining a directional key.
Split Lighting
Split LightingA lateral key creates a near-vertical boundary between illuminated and shadowed halves of a frontal face.
Spotlight
SpotlightA focused theatrical source creates a bounded pool whose visible edge organizes the performer's position.
Three-Point Lighting
Three-Point LightingSeparate key, fill and rear lights provide principal modeling, shadow control and background separation.
Top Light
Top LightAn overhead source emphasizes upward-facing planes and sends facial shadows downward.
Underlighting
UnderlightingA source below the face reverses familiar facial shadow direction, lighting lower planes and casting shadows upward.
Volumetric Light
Volumetric LightLight scattered by suspended particles makes a source's path through three-dimensional air visible.
Window Light
Window LightIllumination entering through a window establishes a source shape and direction that remain consistent with the architecture.